



The game begins when an evil dragon named Red and his army of Gnorc minions scatter large purple gemstones called "dark gems" all across the game's world. On top of that, there are also some awkward foibles that this game also has that are to its detriment as well. I have a certain nostalgic warmness for this game, but I will admit that some of the added features to the Spyro franchise overstay their welcome and kind of become a jumbled mess. In fact, this game kind of made it seem like they were going in a direction to deviate from the Spyro formula in order to emulate the 3D platformers from the then-current era of video games. I do however have plenty of experience with other 3D platformers of the time that this game takes inspiration from. I played a little bit of Ripto's Rage 10 years ago and have not played any of the games on the Spyro: Reignited Trilogy, so I don't have much to reference in comparing A Hero's Tail to the previous entries. Thank god I wasn't allured by the abomination that was Enter the Dragonfly and instead played A Hero's Tail, the merely adequate, lukewarm entry in the franchise, or at least that's how people perceive it now.Īs of writing this review, I have not really played any of the classic PS1 Spyro games. I didn't care or know about the impure third-party developer that was billed to carry the proverbial torch of something that was once great. It was a video game where you could play as a cute purple dragon that spits fire for fucks sake. At the time, Spyro games were advertised on every cartoon channel I watched, so of course, I was aware of the franchise, and of course, it was enticing. I think I can be excused for being a dumb kid at the time and not have the video game history knowledge that I do now. I wasn't one of these people because the console generation that I grew up on was the PS2 era, but the same thing happened with Jak and Daxter and Sly Cooper once the PS3 era launched. Like the Crash Bandicoot franchise, the once-mighty competitors with the likes of Mario and Sonic were blown to the wayside when the next console generation came about, leaving new developers to awkwardly try to rekindle the once bright, burning flame. I can empathize with the plight of the Spyro fan circa the early 2000s.
